CMake/Source/CPack/cmCPackRPMGenerator.cxx

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmCPackRPMGenerator.h"
#include "cmSystemTools.h"
#include "cmMakefile.h"
#include "cmGeneratedFileStream.h"
#include "cmCPackLog.h"
#include <cmsys/SystemTools.hxx>
#include <cmsys/Glob.hxx>
//----------------------------------------------------------------------
cmCPackRPMGenerator::cmCPackRPMGenerator()
{
}
//----------------------------------------------------------------------
cmCPackRPMGenerator::~cmCPackRPMGenerator()
{
}
//----------------------------------------------------------------------
int cmCPackRPMGenerator::CompressFiles(const char* /*outFileName*/,
const char* /*toplevel*/,
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const std::vector<std::string>& /*files*/)
{
this->ReadListFile("CPackRPM.cmake");
// const char* cmakeExecutable = this->GetOption("CMAKE_COMMAND");
if (!this->IsSet("RPMBUILD_EXECUTABLE"))
{
cmCPackLogger(cmCPackLog::LOG_ERROR, "Cannot find rpmbuild" << std::endl);
return 0;
}
/* FIXME we should be able to stick with RPM naming scheme
* and not following CMake naming scheme?
const char* rpmFileName = this->GetOption("RPM_FILE_NAME");
const char* rpmDirectory = this->GetOption("RPM_DIRECTORY");
this->SetOption("CPACK_OUTPUT_FILE_NAME",rpmFileName);
std::string rpmFilePath;
rpmFilePath += rpmDirectory;
rpmFilePath += "/";
rpmFilePath += rpmFileName;
this->SetOption("CPACK_TEMPORARY_PACKAGE_FILE_NAME",rpmFilePath.c_str());
*/
// this->SetOption("CPACK_OUTPUT_FILE_PATH",rpmFilePath);
//FIXME I think we should split CPackRPM.cmake into (at least)
// 2 differents files
return 1;
}
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