CMake/Source/cmNinjaTargetGenerator.h

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmNinjaTargetGenerator_h
#define cmNinjaTargetGenerator_h
#include <cmConfigure.h>
#include "cmCommonTargetGenerator.h"
#include "cmGlobalNinjaGenerator.h"
#include "cmNinjaTypes.h"
#include "cmOSXBundleGenerator.h"
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#include <set>
#include <string>
#include <vector>
class cmCustomCommand;
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class cmGeneratedFileStream;
class cmGeneratorTarget;
class cmLocalNinjaGenerator;
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class cmMakefile;
class cmSourceFile;
class cmNinjaTargetGenerator : public cmCommonTargetGenerator
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{
public:
/// Create a cmNinjaTargetGenerator according to the @a target's type.
static cmNinjaTargetGenerator* New(cmGeneratorTarget* target);
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/// Build a NinjaTargetGenerator.
cmNinjaTargetGenerator(cmGeneratorTarget* target);
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/// Destructor.
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~cmNinjaTargetGenerator() CM_OVERRIDE;
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virtual void Generate() = 0;
std::string GetTargetName() const;
bool NeedDepTypeMSVC(const std::string& lang) const;
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protected:
bool SetMsvcTargetPdbVariable(cmNinjaVars&) const;
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cmGeneratedFileStream& GetBuildFileStream() const;
cmGeneratedFileStream& GetRulesFileStream() const;
cmGeneratorTarget* GetGeneratorTarget() const
{
return this->GeneratorTarget;
}
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cmLocalNinjaGenerator* GetLocalGenerator() const
{
return this->LocalGenerator;
}
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cmGlobalNinjaGenerator* GetGlobalGenerator() const;
cmMakefile* GetMakefile() const { return this->Makefile; }
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std::string LanguageCompilerRule(const std::string& lang) const;
std::string LanguagePreprocessRule(std::string const& lang) const;
bool NeedExplicitPreprocessing(std::string const& lang) const;
std::string LanguageDyndepRule(std::string const& lang) const;
bool NeedDyndep(std::string const& lang) const;
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std::string OrderDependsTargetForTarget();
std::string ComputeOrderDependsForTarget();
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/**
* Compute the flags for compilation of object files for a given @a language.
* @note Generally it is the value of the variable whose name is computed
* by LanguageFlagsVarName().
*/
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std::string ComputeFlagsForObject(cmSourceFile const* source,
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const std::string& language);
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void AddIncludeFlags(std::string& flags,
std::string const& lang) CM_OVERRIDE;
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std::string ComputeDefines(cmSourceFile const* source,
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const std::string& language);
std::string ConvertToNinjaPath(const std::string& path) const
{
return this->GetGlobalGenerator()->ConvertToNinjaPath(path);
}
cmGlobalNinjaGenerator::MapToNinjaPathImpl MapToNinjaPath() const
{
return this->GetGlobalGenerator()->MapToNinjaPath();
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}
/// @return the list of link dependency for the given target @a target.
cmNinjaDeps ComputeLinkDeps() const;
/// @return the source file path for the given @a source.
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std::string GetSourceFilePath(cmSourceFile const* source) const;
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/// @return the object file path for the given @a source.
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std::string GetObjectFilePath(cmSourceFile const* source) const;
/// @return the preprocessed source file path for the given @a source.
std::string GetPreprocessedFilePath(cmSourceFile const* source) const;
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/// @return the dyndep file path for this target.
std::string GetDyndepFilePath(std::string const& lang) const;
/// @return the target dependency scanner info file path
std::string GetTargetDependInfoPath(std::string const& lang) const;
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/// @return the file path where the target named @a name is generated.
std::string GetTargetFilePath(const std::string& name) const;
/// @return the output path for the target.
virtual std::string GetTargetOutputDir() const;
void WriteLanguageRules(const std::string& language);
void WriteCompileRule(const std::string& language);
void WriteObjectBuildStatements();
void WriteObjectBuildStatement(cmSourceFile const* source,
bool writeOrderDependsTargetForTarget);
void WriteTargetDependInfo(std::string const& lang);
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void ExportObjectCompileCommand(
std::string const& language, std::string const& sourceFileName,
std::string const& objectDir, std::string const& objectFileName,
std::string const& objectFileDir, std::string const& flags,
std::string const& defines, std::string const& includes);
cmNinjaDeps GetObjects() const { return this->Objects; }
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void EnsureDirectoryExists(const std::string& dir) const;
void EnsureParentDirectoryExists(const std::string& path) const;
// write rules for Mac OS X Application Bundle content.
struct MacOSXContentGeneratorType
: cmOSXBundleGenerator::MacOSXContentGeneratorType
{
MacOSXContentGeneratorType(cmNinjaTargetGenerator* g)
: Generator(g)
{
}
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void operator()(cmSourceFile const& source,
const char* pkgloc) CM_OVERRIDE;
private:
cmNinjaTargetGenerator* Generator;
};
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friend struct MacOSXContentGeneratorType;
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MacOSXContentGeneratorType* MacOSXContentGenerator;
// Properly initialized by sub-classes.
cmOSXBundleGenerator* OSXBundleGenerator;
std::set<std::string> MacContentFolders;
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void addPoolNinjaVariable(const std::string& pool_property,
cmGeneratorTarget* target, cmNinjaVars& vars);
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bool ForceResponseFile();
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private:
cmLocalNinjaGenerator* LocalGenerator;
/// List of object files for this target.
cmNinjaDeps Objects;
cmNinjaDeps DDIFiles; // TODO: Make per-language.
std::vector<cmCustomCommand const*> CustomCommands;
cmNinjaDeps ExtraFiles;
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};
#endif // ! cmNinjaTargetGenerator_h