CMake/Source/cmExtraCodeLiteGenerator.cxx

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
2016-09-27 22:01:08 +03:00
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmExtraCodeLiteGenerator.h"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmState.h"
#include "cmSystemTools.h"
#include "cmXMLWriter.h"
#include "cmake.h"
#include <cmsys/SystemInformation.hxx>
#include <map>
#include <set>
#include <sstream>
#include <string.h>
#include <utility>
cmExtraCodeLiteGenerator::cmExtraCodeLiteGenerator()
: cmExternalMakefileProjectGenerator()
, ConfigName("NoConfig")
, CpuCount(2)
{
}
cmExternalMakefileProjectGeneratorFactory*
cmExtraCodeLiteGenerator::GetFactory()
{
static cmExternalMakefileProjectGeneratorSimpleFactory<
cmExtraCodeLiteGenerator>
factory("CodeLite", "Generates CodeLite project files.");
if (factory.GetSupportedGlobalGenerators().empty()) {
#if defined(_WIN32)
factory.AddSupportedGlobalGenerator("MinGW Makefiles");
factory.AddSupportedGlobalGenerator("NMake Makefiles");
#endif
factory.AddSupportedGlobalGenerator("Ninja");
factory.AddSupportedGlobalGenerator("Unix Makefiles");
}
return &factory;
}
void cmExtraCodeLiteGenerator::Generate()
{
// Hold root tree information for creating the workspace
std::string workspaceProjectName;
std::string workspaceOutputDir;
std::string workspaceFileName;
std::string workspaceSourcePath;
const std::map<std::string, std::vector<cmLocalGenerator*> >& projectMap =
this->GlobalGenerator->GetProjectMap();
// loop projects and locate the root project.
// and extract the information for creating the worspace
// root makefile
for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
it = projectMap.begin();
it != projectMap.end(); ++it) {
const cmMakefile* mf = it->second[0]->GetMakefile();
this->ConfigName = GetConfigurationName(mf);
if (strcmp(it->second[0]->GetCurrentBinaryDirectory(),
it->second[0]->GetBinaryDirectory()) == 0) {
workspaceOutputDir = it->second[0]->GetCurrentBinaryDirectory();
workspaceProjectName = it->second[0]->GetProjectName();
workspaceSourcePath = it->second[0]->GetSourceDirectory();
workspaceFileName = workspaceOutputDir + "/";
workspaceFileName += workspaceProjectName + ".workspace";
this->WorkspacePath = it->second[0]->GetCurrentBinaryDirectory();
;
break;
}
}
cmGeneratedFileStream fout(workspaceFileName.c_str());
cmXMLWriter xml(fout);
xml.StartDocument("utf-8");
xml.StartElement("CodeLite_Workspace");
xml.Attribute("Name", workspaceProjectName);
bool const targetsAreProjects =
this->GlobalGenerator->GlobalSettingIsOn("CMAKE_CODELITE_USE_TARGETS");
std::vector<std::string> ProjectNames;
if (targetsAreProjects) {
ProjectNames = CreateProjectsByTarget(&xml);
} else {
ProjectNames = CreateProjectsByProjectMaps(&xml);
}
xml.StartElement("BuildMatrix");
xml.StartElement("WorkspaceConfiguration");
xml.Attribute("Name", this->ConfigName);
xml.Attribute("Selected", "yes");
for (std::vector<std::string>::iterator it(ProjectNames.begin());
it != ProjectNames.end(); it++) {
xml.StartElement("Project");
xml.Attribute("Name", *it);
xml.Attribute("ConfigName", this->ConfigName);
xml.EndElement();
}
xml.EndElement(); // WorkspaceConfiguration
xml.EndElement(); // BuildMatrix
xml.EndElement(); // CodeLite_Workspace
}
// Create projects where targets are the projects
std::vector<std::string> cmExtraCodeLiteGenerator::CreateProjectsByTarget(
cmXMLWriter* xml)
{
std::vector<std::string> retval;
// for each target in the workspace create a codelite project
const std::vector<cmLocalGenerator*>& lgs =
this->GlobalGenerator->GetLocalGenerators();
for (std::vector<cmLocalGenerator*>::const_iterator lg(lgs.begin());
lg != lgs.end(); lg++) {
for (std::vector<cmGeneratorTarget*>::const_iterator lt =
(*lg)->GetGeneratorTargets().begin();
lt != (*lg)->GetGeneratorTargets().end(); lt++) {
cmState::TargetType type = (*lt)->GetType();
std::string outputDir = (*lg)->GetCurrentBinaryDirectory();
std::string filename = outputDir + "/" + (*lt)->GetName() + ".project";
retval.push_back((*lt)->GetName());
// Make the project file relative to the workspace
std::string relafilename = cmSystemTools::RelativePath(
this->WorkspacePath.c_str(), filename.c_str());
std::string visualname = (*lt)->GetName();
switch (type) {
case cmState::SHARED_LIBRARY:
case cmState::STATIC_LIBRARY:
case cmState::MODULE_LIBRARY:
visualname = "lib" + visualname;
case cmState::EXECUTABLE:
xml->StartElement("Project");
xml->Attribute("Name", visualname);
xml->Attribute("Path", relafilename);
xml->Attribute("Active", "No");
xml->EndElement();
CreateNewProjectFile(*lt, filename);
break;
default:
break;
}
}
}
return retval;
}
// The "older way of doing it.
std::vector<std::string> cmExtraCodeLiteGenerator::CreateProjectsByProjectMaps(
cmXMLWriter* xml)
{
std::vector<std::string> retval;
// for each sub project in the workspace create a codelite project
for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
it = this->GlobalGenerator->GetProjectMap().begin();
it != this->GlobalGenerator->GetProjectMap().end(); it++) {
std::string outputDir = it->second[0]->GetCurrentBinaryDirectory();
std::string projectName = it->second[0]->GetProjectName();
retval.push_back(projectName);
std::string filename = outputDir + "/" + projectName + ".project";
// Make the project file relative to the workspace
filename = cmSystemTools::RelativePath(this->WorkspacePath.c_str(),
filename.c_str());
// create a project file
this->CreateProjectFile(it->second);
xml->StartElement("Project");
xml->Attribute("Name", projectName);
xml->Attribute("Path", filename);
xml->Attribute("Active", "No");
xml->EndElement();
}
return retval;
}
/* create the project file */
void cmExtraCodeLiteGenerator::CreateProjectFile(
const std::vector<cmLocalGenerator*>& lgs)
{
std::string outputDir = lgs[0]->GetCurrentBinaryDirectory();
std::string projectName = lgs[0]->GetProjectName();
std::string filename = outputDir + "/";
filename += projectName + ".project";
this->CreateNewProjectFile(lgs, filename);
}
std::string cmExtraCodeLiteGenerator::CollectSourceFiles(
const cmMakefile* makefile, const cmGeneratorTarget* gt,
std::map<std::string, cmSourceFile*>& cFiles,
std::set<std::string>& otherFiles)
{
const std::vector<std::string>& srcExts =
this->GlobalGenerator->GetCMakeInstance()->GetSourceExtensions();
std::string projectType;
switch (gt->GetType()) {
case cmState::EXECUTABLE: {
projectType = "Executable";
} break;
case cmState::STATIC_LIBRARY: {
projectType = "Static Library";
} break;
case cmState::SHARED_LIBRARY: {
projectType = "Dynamic Library";
} break;
case cmState::MODULE_LIBRARY: {
projectType = "Dynamic Library";
} break;
default: // intended fallthrough
break;
}
switch (gt->GetType()) {
case cmState::EXECUTABLE:
case cmState::STATIC_LIBRARY:
case cmState::SHARED_LIBRARY:
case cmState::MODULE_LIBRARY: {
std::vector<cmSourceFile*> sources;
gt->GetSourceFiles(sources,
makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
for (std::vector<cmSourceFile*>::const_iterator si = sources.begin();
si != sources.end(); si++) {
// check whether it is a C/C++ implementation file
bool isCFile = false;
std::string lang = (*si)->GetLanguage();
if (lang == "C" || lang == "CXX") {
std::string srcext = (*si)->GetExtension();
for (std::vector<std::string>::const_iterator ext = srcExts.begin();
ext != srcExts.end(); ++ext) {
if (srcext == *ext) {
isCFile = true;
break;
}
}
}
// then put it accordingly into one of the two containers
if (isCFile) {
cFiles[(*si)->GetFullPath()] = *si;
} else {
otherFiles.insert((*si)->GetFullPath());
}
}
}
default: // intended fallthrough
break;
}
return projectType;
}
void cmExtraCodeLiteGenerator::CreateNewProjectFile(
const std::vector<cmLocalGenerator*>& lgs, const std::string& filename)
{
const cmMakefile* mf = lgs[0]->GetMakefile();
cmGeneratedFileStream fout(filename.c_str());
if (!fout) {
return;
}
cmXMLWriter xml(fout);
////////////////////////////////////
xml.StartDocument("utf-8");
xml.StartElement("CodeLite_Project");
xml.Attribute("Name", lgs[0]->GetProjectName());
xml.Attribute("InternalType", "");
std::string projectType;
// Collect all used source files in the project
// Sort them into two containers, one for C/C++ implementation files
// which may have an acompanying header, one for all other files
std::map<std::string, cmSourceFile*> cFiles;
std::set<std::string> otherFiles;
for (std::vector<cmLocalGenerator*>::const_iterator lg = lgs.begin();
lg != lgs.end(); lg++) {
cmMakefile* makefile = (*lg)->GetMakefile();
std::vector<cmGeneratorTarget*> targets = (*lg)->GetGeneratorTargets();
2015-10-18 18:06:14 +03:00
for (std::vector<cmGeneratorTarget*>::iterator ti = targets.begin();
ti != targets.end(); ti++) {
projectType = CollectSourceFiles(makefile, *ti, cFiles, otherFiles);
}
}
// Get the project path ( we need it later to convert files to
// their relative path)
std::string projectPath = cmSystemTools::GetFilenamePath(filename);
CreateProjectSourceEntries(cFiles, otherFiles, &xml, projectPath, mf,
projectType);
xml.EndElement(); // CodeLite_Project
}
void cmExtraCodeLiteGenerator::FindMatchingHeaderfiles(
std::map<std::string, cmSourceFile*>& cFiles,
std::set<std::string>& otherFiles)
{
const std::vector<std::string>& headerExts =
this->GlobalGenerator->GetCMakeInstance()->GetHeaderExtensions();
// The following loop tries to add header files matching to implementation
// files to the project. It does that by iterating over all source files,
// replacing the file name extension with ".h" and checks whether such a
// file exists. If it does, it is inserted into the map of files.
// A very similar version of that code exists also in the kdevelop
// project generator.
for (std::map<std::string, cmSourceFile*>::const_iterator sit =
cFiles.begin();
sit != cFiles.end(); ++sit) {
std::string headerBasename = cmSystemTools::GetFilenamePath(sit->first);
headerBasename += "/";
headerBasename += cmSystemTools::GetFilenameWithoutExtension(sit->first);
// check if there's a matching header around
for (std::vector<std::string>::const_iterator ext = headerExts.begin();
ext != headerExts.end(); ++ext) {
std::string hname = headerBasename;
hname += ".";
hname += *ext;
// if it's already in the set, don't check if it exists on disk
std::set<std::string>::const_iterator headerIt = otherFiles.find(hname);
if (headerIt != otherFiles.end()) {
break;
}
if (cmSystemTools::FileExists(hname.c_str())) {
otherFiles.insert(hname);
break;
}
}
}
}
void cmExtraCodeLiteGenerator::CreateProjectSourceEntries(
std::map<std::string, cmSourceFile*>& cFiles,
std::set<std::string>& otherFiles, cmXMLWriter* _xml,
const std::string& projectPath, const cmMakefile* mf,
const std::string& projectType)
{
cmXMLWriter& xml(*_xml);
FindMatchingHeaderfiles(cFiles, otherFiles);
// Create 2 virtual folders: src and include
// and place all the implementation files into the src
// folder, the rest goes to the include folder
xml.StartElement("VirtualDirectory");
xml.Attribute("Name", "src");
// insert all source files in the codelite project
// first the C/C++ implementation files, then all others
for (std::map<std::string, cmSourceFile*>::const_iterator sit =
cFiles.begin();
sit != cFiles.end(); ++sit) {
xml.StartElement("File");
std::string fpath(sit->first);
std::string frelapath =
cmSystemTools::RelativePath(projectPath.c_str(), sit->first.c_str());
xml.Attribute("Name", frelapath);
xml.EndElement();
}
xml.EndElement(); // VirtualDirectory
xml.StartElement("VirtualDirectory");
xml.Attribute("Name", "include");
for (std::set<std::string>::const_iterator sit = otherFiles.begin();
sit != otherFiles.end(); ++sit) {
xml.StartElement("File");
xml.Attribute(
"Name", cmSystemTools::RelativePath(projectPath.c_str(), sit->c_str()));
xml.EndElement();
}
xml.EndElement(); // VirtualDirectory
// Get the number of CPUs. We use this information for the make -jN
// command
cmsys::SystemInformation info;
info.RunCPUCheck();
this->CpuCount =
info.GetNumberOfLogicalCPU() * info.GetNumberOfPhysicalCPU();
std::string codeliteCompilerName = this->GetCodeLiteCompilerName(mf);
xml.StartElement("Settings");
xml.Attribute("Type", projectType);
xml.StartElement("Configuration");
xml.Attribute("Name", this->ConfigName);
xml.Attribute("CompilerType", this->GetCodeLiteCompilerName(mf));
xml.Attribute("DebuggerType", "GNU gdb debugger");
xml.Attribute("Type", projectType);
xml.Attribute("BuildCmpWithGlobalSettings", "append");
xml.Attribute("BuildLnkWithGlobalSettings", "append");
xml.Attribute("BuildResWithGlobalSettings", "append");
xml.StartElement("Compiler");
xml.Attribute("Options", "-g");
xml.Attribute("Required", "yes");
xml.Attribute("PreCompiledHeader", "");
xml.StartElement("IncludePath");
xml.Attribute("Value", ".");
xml.EndElement(); // IncludePath
xml.EndElement(); // Compiler
xml.StartElement("Linker");
xml.Attribute("Options", "");
xml.Attribute("Required", "yes");
xml.EndElement(); // Linker
xml.StartElement("ResourceCompiler");
xml.Attribute("Options", "");
xml.Attribute("Required", "no");
xml.EndElement(); // ResourceCompiler
xml.StartElement("General");
std::string outputPath = mf->GetSafeDefinition("EXECUTABLE_OUTPUT_PATH");
if (!outputPath.empty())
xml.Attribute("OutputFile", outputPath + "/$(ProjectName)");
else
xml.Attribute("OutputFile", "$(IntermediateDirectory)/$(ProjectName)");
xml.Attribute("IntermediateDirectory", "./");
xml.Attribute("Command", "./$(ProjectName)");
xml.Attribute("CommandArguments", "");
if (!outputPath.empty())
xml.Attribute("WorkingDirectory", outputPath);
else
xml.Attribute("WorkingDirectory", "$(IntermediateDirectory)");
xml.Attribute("PauseExecWhenProcTerminates", "yes");
xml.EndElement(); // General
xml.StartElement("Debugger");
xml.Attribute("IsRemote", "no");
xml.Attribute("RemoteHostName", "");
xml.Attribute("RemoteHostPort", "");
xml.Attribute("DebuggerPath", "");
xml.Element("PostConnectCommands");
xml.Element("StartupCommands");
xml.EndElement(); // Debugger
xml.Element("PreBuild");
xml.Element("PostBuild");
xml.StartElement("CustomBuild");
xml.Attribute("Enabled", "yes");
xml.Element("RebuildCommand", GetRebuildCommand(mf));
xml.Element("CleanCommand", GetCleanCommand(mf));
xml.Element("BuildCommand", GetBuildCommand(mf));
xml.Element("SingleFileCommand", GetSingleFileBuildCommand(mf));
xml.Element("PreprocessFileCommand");
xml.Element("WorkingDirectory", "$(WorkspacePath)");
xml.EndElement(); // CustomBuild
xml.StartElement("AdditionalRules");
xml.Element("CustomPostBuild");
xml.Element("CustomPreBuild");
xml.EndElement(); // AdditionalRules
xml.EndElement(); // Configuration
xml.StartElement("GlobalSettings");
xml.StartElement("Compiler");
xml.Attribute("Options", "");
xml.StartElement("IncludePath");
xml.Attribute("Value", ".");
xml.EndElement(); // IncludePath
xml.EndElement(); // Compiler
xml.StartElement("Linker");
xml.Attribute("Options", "");
xml.StartElement("LibraryPath");
xml.Attribute("Value", ".");
xml.EndElement(); // LibraryPath
xml.EndElement(); // Linker
xml.StartElement("ResourceCompiler");
xml.Attribute("Options", "");
xml.EndElement(); // ResourceCompiler
xml.EndElement(); // GlobalSettings
xml.EndElement(); // Settings
}
void cmExtraCodeLiteGenerator::CreateNewProjectFile(
const cmGeneratorTarget* gt, const std::string& filename)
{
const cmMakefile* mf = gt->Makefile;
cmGeneratedFileStream fout(filename.c_str());
if (!fout) {
return;
}
cmXMLWriter xml(fout);
////////////////////////////////////
xml.StartDocument("utf-8");
xml.StartElement("CodeLite_Project");
std::string visualname = gt->GetName();
switch (gt->GetType()) {
case cmState::STATIC_LIBRARY:
case cmState::SHARED_LIBRARY:
case cmState::MODULE_LIBRARY:
visualname = "lib" + visualname;
default: // intended fallthrough
break;
}
xml.Attribute("Name", visualname);
xml.Attribute("InternalType", "");
// Collect all used source files in the project
// Sort them into two containers, one for C/C++ implementation files
// which may have an acompanying header, one for all other files
std::string projectType;
std::vector<std::string> headerExts =
this->GlobalGenerator->GetCMakeInstance()->GetHeaderExtensions();
std::map<std::string, cmSourceFile*> cFiles;
std::set<std::string> otherFiles;
projectType = CollectSourceFiles(mf, gt, cFiles, otherFiles);
// Get the project path ( we need it later to convert files to
// their relative path)
std::string projectPath = cmSystemTools::GetFilenamePath(filename);
CreateProjectSourceEntries(cFiles, otherFiles, &xml, projectPath, mf,
projectType);
xml.EndElement(); // CodeLite_Project
}
std::string cmExtraCodeLiteGenerator::GetCodeLiteCompilerName(
const cmMakefile* mf) const
{
// figure out which language to use
// for now care only for C and C++
std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
if (!this->GlobalGenerator->GetLanguageEnabled("CXX")) {
compilerIdVar = "CMAKE_C_COMPILER_ID";
}
std::string compilerId = mf->GetSafeDefinition(compilerIdVar);
std::string compiler = "gnu g++"; // default to g++
// Since we need the compiler for parsing purposes only
// it does not matter if we use clang or clang++, same as
// "gnu gcc" vs "gnu g++"
if (compilerId == "MSVC") {
compiler = "VC++";
} else if (compilerId == "Clang") {
compiler = "clang++";
} else if (compilerId == "GNU") {
compiler = "gnu g++";
}
return compiler;
}
std::string cmExtraCodeLiteGenerator::GetConfigurationName(
const cmMakefile* mf) const
{
std::string confName = mf->GetSafeDefinition("CMAKE_BUILD_TYPE");
// Trim the configuration name from whitespaces (left and right)
confName.erase(0, confName.find_first_not_of(" \t\r\v\n"));
confName.erase(confName.find_last_not_of(" \t\r\v\n") + 1);
if (confName.empty()) {
confName = "NoConfig";
}
return confName;
}
std::string cmExtraCodeLiteGenerator::GetBuildCommand(
const cmMakefile* mf) const
{
std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
std::string buildCommand = make; // Default
if (generator == "NMake Makefiles" || generator == "Ninja") {
buildCommand = make;
} else if (generator == "MinGW Makefiles" || generator == "Unix Makefiles") {
std::ostringstream ss;
ss << make << " -j " << this->CpuCount;
buildCommand = ss.str();
}
return buildCommand;
}
std::string cmExtraCodeLiteGenerator::GetCleanCommand(
const cmMakefile* mf) const
{
return GetBuildCommand(mf) + " clean";
}
std::string cmExtraCodeLiteGenerator::GetRebuildCommand(
const cmMakefile* mf) const
{
return GetCleanCommand(mf) + " && " + GetBuildCommand(mf);
}
std::string cmExtraCodeLiteGenerator::GetSingleFileBuildCommand(
const cmMakefile* mf) const
{
std::string buildCommand;
std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
if (generator == "Unix Makefiles" || generator == "MinGW Makefiles") {
std::ostringstream ss;
ss << make << " -f$(ProjectPath)/Makefile $(CurrentFileName).cpp.o";
buildCommand = ss.str();
}
return buildCommand;
}