CMake/Source/cmExtraCodeBlocksGenerator.cxx

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2004-2009 Kitware, Inc.
Copyright 2004 Alexander Neundorf (neundorf@kde.org)
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmExtraCodeBlocksGenerator.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmake.h"
#include "cmSourceFile.h"
#include "cmGeneratedFileStream.h"
#include "cmTarget.h"
#include "cmSystemTools.h"
#include "cmXMLSafe.h"
#include <cmsys/SystemTools.hxx>
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/* Some useful URLs:
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Homepage:
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http://www.codeblocks.org
File format docs:
http://wiki.codeblocks.org/index.php?title=File_formats_description
http://wiki.codeblocks.org/index.php?title=Workspace_file
http://wiki.codeblocks.org/index.php?title=Project_file
Discussion:
http://forums.codeblocks.org/index.php/topic,6789.0.html
*/
//----------------------------------------------------------------------------
void cmExtraCodeBlocksGenerator
::GetDocumentation(cmDocumentationEntry& entry, const char*) const
{
entry.Name = this->GetName();
entry.Brief = "Generates CodeBlocks project files.";
entry.Full =
"Project files for CodeBlocks will be created in the top directory "
"and in every subdirectory which features a CMakeLists.txt file "
"containing a PROJECT() call. "
"Additionally a hierarchy of makefiles is generated into the "
"build tree. The appropriate make program can build the project through "
"the default make target. A \"make install\" target is also provided.";
}
cmExtraCodeBlocksGenerator::cmExtraCodeBlocksGenerator()
:cmExternalMakefileProjectGenerator()
{
#if defined(_WIN32)
this->SupportedGlobalGenerators.push_back("MinGW Makefiles");
this->SupportedGlobalGenerators.push_back("NMake Makefiles");
// disable until somebody actually tests it:
// this->SupportedGlobalGenerators.push_back("MSYS Makefiles");
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#endif
this->SupportedGlobalGenerators.push_back("Ninja");
this->SupportedGlobalGenerators.push_back("Unix Makefiles");
}
void cmExtraCodeBlocksGenerator::Generate()
{
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// for each sub project in the project create a codeblocks project
for (std::map<cmStdString, std::vector<cmLocalGenerator*> >::const_iterator
it = this->GlobalGenerator->GetProjectMap().begin();
it!= this->GlobalGenerator->GetProjectMap().end();
++it)
{
// create a project file
this->CreateProjectFile(it->second);
}
}
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/* create the project file */
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void cmExtraCodeBlocksGenerator::CreateProjectFile(
const std::vector<cmLocalGenerator*>& lgs)
{
const cmMakefile* mf=lgs[0]->GetMakefile();
std::string outputDir=mf->GetStartOutputDirectory();
std::string projectName=mf->GetProjectName();
std::string filename=outputDir+"/";
filename+=projectName+".cbp";
std::string sessionFilename=outputDir+"/";
sessionFilename+=projectName+".layout";
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this->CreateNewProjectFile(lgs, filename);
}
/* Tree is used to create a "Virtual Folder" in CodeBlocks, in which all
CMake files this project depends on will be put. This means additionally
to the "Sources" and "Headers" virtual folders of CodeBlocks, there will
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now also be a "CMake Files" virtual folder.
Patch by Daniel Teske <daniel.teske AT nokia.com> (which use C::B project
files in QtCreator).*/
struct Tree
{
std::string path; //only one component of the path
std::vector<Tree> folders;
std::vector<std::string> files;
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void InsertPath(const std::vector<std::string>& splitted,
std::vector<std::string>::size_type start,
const std::string& fileName);
void BuildVirtualFolder(std::string& virtualFolders) const;
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void BuildVirtualFolderImpl(std::string& virtualFolders,
const std::string& prefix) const;
void BuildUnit(std::string& unitString, const std::string& fsPath) const;
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void BuildUnitImpl(std::string& unitString,
const std::string& virtualFolderPath,
const std::string& fsPath) const;
};
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void Tree::InsertPath(const std::vector<std::string>& splitted,
std::vector<std::string>::size_type start,
const std::string& fileName)
{
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if (start == splitted.size())
{
files.push_back(fileName);
return;
}
for (std::vector<Tree>::iterator
it = folders.begin();
it != folders.end();
++it)
{
if ((*it).path == splitted[start])
{
if (start + 1 < splitted.size())
{
it->InsertPath(splitted, start + 1, fileName);
return;
}
else
{
// last part of splitted
it->files.push_back(fileName);
return;
}
}
}
// Not found in folders, thus insert
Tree newFolder;
newFolder.path = splitted[start];
if (start + 1 < splitted.size())
{
newFolder.InsertPath(splitted, start + 1, fileName);
folders.push_back(newFolder);
return;
}
else
{
// last part of splitted
newFolder.files.push_back(fileName);
folders.push_back(newFolder);
return;
}
}
void Tree::BuildVirtualFolder(std::string& virtualFolders) const
{
virtualFolders += "<Option virtualFolders=\"CMake Files\\;";
for (std::vector<Tree>::const_iterator it = folders.begin();
it != folders.end();
++it)
{
it->BuildVirtualFolderImpl(virtualFolders, "");
}
virtualFolders += "\" />";
}
void Tree::BuildVirtualFolderImpl(std::string& virtualFolders,
const std::string& prefix) const
{
virtualFolders += "CMake Files\\" + prefix + path + "\\;";
for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
++it)
{
it->BuildVirtualFolderImpl(virtualFolders, prefix + path + "\\");
}
}
void Tree::BuildUnit(std::string& unitString, const std::string& fsPath) const
{
for (std::vector<std::string>::const_iterator it = files.begin();
it != files.end();
++it)
{
unitString += " <Unit filename=\"" + fsPath + *it + "\">\n";
unitString += " <Option virtualFolder=\"CMake Files\\\" />\n";
unitString += " </Unit>\n";
}
for (std::vector<Tree>::const_iterator it = folders.begin();
it != folders.end();
++it)
{
it->BuildUnitImpl(unitString, "", fsPath);
}
}
void Tree::BuildUnitImpl(std::string& unitString,
const std::string& virtualFolderPath,
const std::string& fsPath) const
{
for (std::vector<std::string>::const_iterator it = files.begin();
it != files.end();
++it)
{
unitString += " <Unit filename=\"" +fsPath+path+ "/" + *it + "\">\n";
unitString += " <Option virtualFolder=\"CMake Files\\"
+ virtualFolderPath + path + "\\\" />\n";
unitString += " </Unit>\n";
}
for (std::vector<Tree>::const_iterator it = folders.begin();
it != folders.end();
++it)
{
it->BuildUnitImpl(unitString,
virtualFolderPath + path + "\\", fsPath + path + "/");
}
}
void cmExtraCodeBlocksGenerator
::CreateNewProjectFile(const std::vector<cmLocalGenerator*>& lgs,
const std::string& filename)
{
const cmMakefile* mf=lgs[0]->GetMakefile();
cmGeneratedFileStream fout(filename.c_str());
if(!fout)
{
return;
}
Tree tree;
// build tree of virtual folders
for (std::map<cmStdString, std::vector<cmLocalGenerator*> >::const_iterator
it = this->GlobalGenerator->GetProjectMap().begin();
it != this->GlobalGenerator->GetProjectMap().end();
++it)
{
// Collect all files
std::vector<std::string> listFiles;
for (std::vector<cmLocalGenerator *>::const_iterator
jt = it->second.begin();
jt != it->second.end();
++jt)
{
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const std::vector<std::string> & files =
(*jt)->GetMakefile()->GetListFiles();
listFiles.insert(listFiles.end(), files.begin(), files.end());
}
// Convert
const char* cmakeRoot = mf->GetDefinition("CMAKE_ROOT");
for (std::vector<std::string>::const_iterator jt = listFiles.begin();
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jt != listFiles.end();
++jt)
{
// don't put cmake's own files into the project (#12110):
if (jt->find(cmakeRoot) == 0)
{
continue;
}
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const std::string &relative = cmSystemTools::RelativePath(
it->second[0]->GetMakefile()->GetHomeDirectory(),
jt->c_str());
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std::vector<std::string> splitted;
cmSystemTools::SplitPath(relative.c_str(), splitted, false);
// Split filename from path
std::string fileName = *(splitted.end()-1);
splitted.erase(splitted.end() - 1, splitted.end());
// We don't want paths with CMakeFiles in them
// or do we?
// In speedcrunch those where purely internal
if (splitted.size() >= 1
&& relative.find("CMakeFiles") == std::string::npos)
{
tree.InsertPath(splitted, 1, fileName);
}
}
}
// Now build a virtual tree string
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std::string virtualFolders;
tree.BuildVirtualFolder(virtualFolders);
// And one for <Unit>
std::string unitFiles;
tree.BuildUnit(unitFiles, std::string(mf->GetHomeDirectory()) + "/");
// figure out the compiler
std::string compiler = this->GetCBCompilerId(mf);
std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
fout<<"<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n"
"<CodeBlocks_project_file>\n"
" <FileVersion major=\"1\" minor=\"6\" />\n"
" <Project>\n"
" <Option title=\"" << mf->GetProjectName()<<"\" />\n"
" <Option makefile_is_custom=\"1\" />\n"
" <Option compiler=\"" << compiler << "\" />\n"
" "<<virtualFolders<<"\n"
" <Build>\n";
this->AppendTarget(fout, "all", 0, make.c_str(), mf, compiler.c_str());
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// add all executable and library targets and some of the GLOBAL
// and UTILITY targets
for (std::vector<cmLocalGenerator*>::const_iterator lg=lgs.begin();
lg!=lgs.end(); lg++)
{
cmMakefile* makefile=(*lg)->GetMakefile();
cmTargets& targets=makefile->GetTargets();
for (cmTargets::iterator ti = targets.begin();
ti != targets.end(); ti++)
{
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switch(ti->second.GetType())
{
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case cmTarget::GLOBAL_TARGET:
{
bool insertTarget = false;
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// Only add the global targets from CMAKE_BINARY_DIR,
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// not from the subdirs
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if (strcmp(makefile->GetStartOutputDirectory(),
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makefile->GetHomeOutputDirectory())==0)
{
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insertTarget = true;
// only add the "edit_cache" target if it's not ccmake, because
// this will not work within the IDE
if (ti->first == "edit_cache")
{
const char* editCommand = makefile->GetDefinition
("CMAKE_EDIT_COMMAND");
if (editCommand == 0)
{
insertTarget = false;
}
else if (strstr(editCommand, "ccmake")!=NULL)
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{
insertTarget = false;
}
}
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}
if (insertTarget)
{
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this->AppendTarget(fout, ti->first.c_str(), 0,
make.c_str(), makefile, compiler.c_str());
}
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}
break;
case cmTarget::UTILITY:
// Add all utility targets, except the Nightly/Continuous/
// Experimental-"sub"targets as e.g. NightlyStart
if (((ti->first.find("Nightly")==0) &&(ti->first!="Nightly"))
|| ((ti->first.find("Continuous")==0)&&(ti->first!="Continuous"))
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|| ((ti->first.find("Experimental")==0)
&& (ti->first!="Experimental")))
{
break;
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}
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this->AppendTarget(fout, ti->first.c_str(), 0,
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make.c_str(), makefile, compiler.c_str());
break;
case cmTarget::EXECUTABLE:
case cmTarget::STATIC_LIBRARY:
case cmTarget::SHARED_LIBRARY:
case cmTarget::MODULE_LIBRARY:
case cmTarget::OBJECT_LIBRARY:
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{
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this->AppendTarget(fout, ti->first.c_str(), &ti->second,
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make.c_str(), makefile, compiler.c_str());
std::string fastTarget = ti->first;
fastTarget += "/fast";
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this->AppendTarget(fout, fastTarget.c_str(), &ti->second,
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make.c_str(), makefile, compiler.c_str());
}
break;
default:
break;
}
}
}
fout<<" </Build>\n";
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// Collect all used source files in the project
// Sort them into two containers, one for C/C++ implementation files
// which may have an acompanying header, one for all other files
std::map<std::string, cmSourceFile*> cFiles;
std::set<std::string> otherFiles;
for (std::vector<cmLocalGenerator*>::const_iterator lg=lgs.begin();
lg!=lgs.end(); lg++)
{
cmMakefile* makefile=(*lg)->GetMakefile();
cmTargets& targets=makefile->GetTargets();
for (cmTargets::iterator ti = targets.begin();
ti != targets.end(); ti++)
{
switch(ti->second.GetType())
{
case cmTarget::EXECUTABLE:
case cmTarget::STATIC_LIBRARY:
case cmTarget::SHARED_LIBRARY:
case cmTarget::MODULE_LIBRARY:
case cmTarget::OBJECT_LIBRARY:
case cmTarget::UTILITY: // can have sources since 2.6.3
{
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const std::vector<cmSourceFile*>&sources=ti->second.GetSourceFiles();
for (std::vector<cmSourceFile*>::const_iterator si=sources.begin();
si!=sources.end(); si++)
{
// don't add source files which have the GENERATED property set:
if ((*si)->GetPropertyAsBool("GENERATED"))
{
continue;
}
// check whether it is a C/C++ implementation file
bool isCFile = false;
if ((*si)->GetLanguage() && (*(*si)->GetLanguage() == 'C'))
{
for(std::vector<std::string>::const_iterator
ext = mf->GetSourceExtensions().begin();
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ext != mf->GetSourceExtensions().end();
++ext)
{
if ((*si)->GetExtension() == *ext)
{
isCFile = true;
break;
}
}
}
// then put it accordingly into one of the two containers
if (isCFile)
{
cFiles[(*si)->GetFullPath()] = *si ;
}
else
{
otherFiles.insert((*si)->GetFullPath());
}
}
}
default: // intended fallthrough
break;
}
}
}
// The following loop tries to add header files matching to implementation
// files to the project. It does that by iterating over all source files,
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// replacing the file name extension with ".h" and checks whether such a
// file exists. If it does, it is inserted into the map of files.
// A very similar version of that code exists also in the kdevelop
// project generator.
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for (std::map<std::string, cmSourceFile*>::const_iterator
sit=cFiles.begin();
sit!=cFiles.end();
++sit)
{
std::string headerBasename=cmSystemTools::GetFilenamePath(sit->first);
headerBasename+="/";
headerBasename+=cmSystemTools::GetFilenameWithoutExtension(sit->first);
// check if there's a matching header around
for(std::vector<std::string>::const_iterator
ext = mf->GetHeaderExtensions().begin();
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ext != mf->GetHeaderExtensions().end();
++ext)
{
std::string hname=headerBasename;
hname += ".";
hname += *ext;
// if it's already in the set, don't check if it exists on disk
std::set<std::string>::const_iterator headerIt=otherFiles.find(hname);
if (headerIt != otherFiles.end())
{
break;
}
if(cmSystemTools::FileExists(hname.c_str()))
{
otherFiles.insert(hname);
break;
}
}
}
// insert all source files in the CodeBlocks project
// first the C/C++ implementation files, then all others
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for (std::map<std::string, cmSourceFile*>::const_iterator
sit=cFiles.begin();
sit!=cFiles.end();
++sit)
{
fout<<" <Unit filename=\""<< sit->first <<"\">\n"
" </Unit>\n";
}
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for (std::set<std::string>::const_iterator
sit=otherFiles.begin();
sit!=otherFiles.end();
++sit)
{
fout<<" <Unit filename=\""<< sit->c_str() <<"\">\n"
" </Unit>\n";
}
// Add CMakeLists.txt
fout<<unitFiles;
fout<<" </Project>\n"
"</CodeBlocks_project_file>\n";
}
// Write a dummy file for OBJECT libraries, so C::B can reference some file
std::string cmExtraCodeBlocksGenerator::CreateDummyTargetFile(
cmMakefile* mf, cmTarget* target) const
{
// this file doesn't seem to be used by C::B in custom makefile mode,
// but we generate a unique file for each OBJECT library so in case
// C::B uses it in some way, the targets don't interfere with each other.
std::string filename = mf->GetCurrentOutputDirectory();
filename += "/";
filename += mf->GetLocalGenerator()->GetTargetDirectory(*target);
filename += "/";
filename += target->GetName();
filename += ".objlib";
cmGeneratedFileStream fout(filename.c_str());
if(fout)
{
fout << "# This is a dummy file for the OBJECT library "
<< target->GetName()
<< " for the CMake CodeBlocks project generator.\n"
<< "# Don't edit, this file will be overwritten.\n";
}
return filename;
}
// Generate the xml code for one target.
void cmExtraCodeBlocksGenerator::AppendTarget(cmGeneratedFileStream& fout,
const char* targetName,
cmTarget* target,
const char* make,
const cmMakefile* makefile,
const char* compiler)
{
std::string makefileName = makefile->GetStartOutputDirectory();
makefileName += "/Makefile";
fout<<" <Target title=\"" << targetName << "\">\n";
if (target!=0)
{
int cbTargetType = this->GetCBTargetType(target);
std::string workingDir = makefile->GetStartOutputDirectory();
if ( target->GetType()==cmTarget::EXECUTABLE)
{
// Determine the directory where the executable target is created, and
// set the working directory to this dir.
const char* runtimeOutputDir = makefile->GetDefinition(
"CMAKE_RUNTIME_OUTPUT_DIRECTORY");
if (runtimeOutputDir != 0)
{
workingDir = runtimeOutputDir;
}
else
{
const char* executableOutputDir = makefile->GetDefinition(
"EXECUTABLE_OUTPUT_PATH");
if (executableOutputDir != 0)
{
workingDir = executableOutputDir;
}
}
}
const char* buildType = makefile->GetDefinition("CMAKE_BUILD_TYPE");
std::string location;
if ( target->GetType()==cmTarget::OBJECT_LIBRARY)
{
location = this->CreateDummyTargetFile(const_cast<cmMakefile*>(makefile),
target);
}
else
{
location = target->GetLocation(buildType);
}
fout<<" <Option output=\"" << location
<< "\" prefix_auto=\"0\" extension_auto=\"0\" />\n"
" <Option working_dir=\"" << workingDir << "\" />\n"
" <Option object_output=\"./\" />\n"
" <Option type=\"" << cbTargetType << "\" />\n"
" <Option compiler=\"" << compiler << "\" />\n"
" <Compiler>\n";
// the compilerdefines for this target
const char* cdefs = target->GetMakefile()->GetProperty(
"COMPILE_DEFINITIONS");
if(cdefs)
{
// Expand the list.
std::vector<std::string> defs;
cmSystemTools::ExpandListArgument(cdefs, defs);
for(std::vector<std::string>::const_iterator di = defs.begin();
di != defs.end(); ++di)
{
cmXMLSafe safedef(di->c_str());
fout <<" <Add option=\"-D" << safedef.str() << "\" />\n";
}
}
// the include directories for this target
std::set<std::string> uniqIncludeDirs;
std::vector<std::string> includes;
target->GetMakefile()->GetLocalGenerator()->
GetIncludeDirectories(includes, target);
for(std::vector<std::string>::const_iterator dirIt=includes.begin();
dirIt != includes.end();
++dirIt)
{
uniqIncludeDirs.insert(*dirIt);
}
std::string systemIncludeDirs = makefile->GetSafeDefinition(
"CMAKE_EXTRA_GENERATOR_C_SYSTEM_INCLUDE_DIRS");
if (!systemIncludeDirs.empty())
{
std::vector<std::string> dirs;
cmSystemTools::ExpandListArgument(systemIncludeDirs.c_str(), dirs);
for(std::vector<std::string>::const_iterator dirIt=dirs.begin();
dirIt != dirs.end();
++dirIt)
{
uniqIncludeDirs.insert(*dirIt);
}
}
systemIncludeDirs = makefile->GetSafeDefinition(
"CMAKE_EXTRA_GENERATOR_CXX_SYSTEM_INCLUDE_DIRS");
if (!systemIncludeDirs.empty())
{
std::vector<std::string> dirs;
cmSystemTools::ExpandListArgument(systemIncludeDirs.c_str(), dirs);
for(std::vector<std::string>::const_iterator dirIt=dirs.begin();
dirIt != dirs.end();
++dirIt)
{
uniqIncludeDirs.insert(*dirIt);
}
}
for(std::set<std::string>::const_iterator dirIt=uniqIncludeDirs.begin();
dirIt != uniqIncludeDirs.end();
++dirIt)
{
fout <<" <Add directory=\"" << dirIt->c_str() << "\" />\n";
}
fout<<" </Compiler>\n";
}
else // e.g. all and the GLOBAL and UTILITY targets
{
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fout<<" <Option working_dir=\""
<< makefile->GetStartOutputDirectory() << "\" />\n"
<<" <Option type=\"" << 4 << "\" />\n";
}
fout<<" <MakeCommands>\n"
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" <Build command=\""
<< this->BuildMakeCommand(make, makefileName.c_str(), targetName)
<< "\" />\n"
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" <CompileFile command=\""
<< this->BuildMakeCommand(make, makefileName.c_str(),"&quot;$file&quot;")
<< "\" />\n"
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" <Clean command=\""
<< this->BuildMakeCommand(make, makefileName.c_str(), "clean")
<< "\" />\n"
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" <DistClean command=\""
<< this->BuildMakeCommand(make, makefileName.c_str(), "clean")
<< "\" />\n"
" </MakeCommands>\n"
" </Target>\n";
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}
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// Translate the cmake compiler id into the CodeBlocks compiler id
std::string cmExtraCodeBlocksGenerator::GetCBCompilerId(const cmMakefile* mf)
{
// figure out which language to use
// for now care only for C and C++
std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
if (this->GlobalGenerator->GetLanguageEnabled("CXX") == false)
{
compilerIdVar = "CMAKE_C_COMPILER_ID";
}
std::string hostSystemName = mf->GetSafeDefinition("CMAKE_HOST_SYSTEM_NAME");
std::string systemName = mf->GetSafeDefinition("CMAKE_SYSTEM_NAME");
std::string compilerId = mf->GetSafeDefinition(compilerIdVar.c_str());
std::string compiler = "gcc"; // default to gcc
if (compilerId == "MSVC")
{
compiler = "msvc8";
}
else if (compilerId == "Borland")
{
compiler = "bcc";
}
else if (compilerId == "SDCC")
{
compiler = "sdcc";
}
else if (compilerId == "Intel")
{
compiler = "icc";
}
else if (compilerId == "Watcom")
{
compiler = "ow";
}
else if (compilerId == "GNU")
{
compiler = "gcc";
}
return compiler;
}
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// Translate the cmake target type into the CodeBlocks target type id
int cmExtraCodeBlocksGenerator::GetCBTargetType(cmTarget* target)
{
if ( target->GetType()==cmTarget::EXECUTABLE)
{
if ((target->GetPropertyAsBool("WIN32_EXECUTABLE"))
|| (target->GetPropertyAsBool("MACOSX_BUNDLE")))
{
return 0;
}
else
{
return 1;
}
}
else if (( target->GetType()==cmTarget::STATIC_LIBRARY)
|| (target->GetType()==cmTarget::OBJECT_LIBRARY))
{
return 2;
}
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else if ((target->GetType()==cmTarget::SHARED_LIBRARY)
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|| (target->GetType()==cmTarget::MODULE_LIBRARY))
{
return 3;
}
return 4;
}
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// Create the command line for building the given target using the selected
// make
std::string cmExtraCodeBlocksGenerator::BuildMakeCommand(
const std::string& make, const char* makefile, const char* target)
{
std::string command = make;
if (strcmp(this->GlobalGenerator->GetName(), "NMake Makefiles")==0)
{
std::string makefileName = cmSystemTools::ConvertToOutputPath(makefile);
command += " /NOLOGO /f &quot;";
command += makefileName;
command += "&quot; ";
command += " VERBOSE=1 ";
command += target;
}
else if (strcmp(this->GlobalGenerator->GetName(), "MinGW Makefiles")==0)
{
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// no escaping of spaces in this case, see
// http://public.kitware.com/Bug/view.php?id=10014
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std::string makefileName = makefile;
command += " -f &quot;";
command += makefileName;
command += "&quot; ";
command += " VERBOSE=1 ";
command += target;
}
else
{
std::string makefileName = cmSystemTools::ConvertToOutputPath(makefile);
command += " -f &quot;";
command += makefileName;
command += "&quot; ";
command += " VERBOSE=1 ";
command += target;
}
return command;
}